LSDJ on the STM32 Game Boy Cartridge
I got LSDJ up and running on my STM32 flashcart and added some features that make the thing a complete flashcart. ROM The microcontroller has 1MiB of flash, so after reserving some space for code and 128KiB to save RAM, I could spare 768KiB for … Continue readingLSDJ on the STM32 Game Boy Cartridge